Elective | 3D Classroom. CG Master Academy
Animal Anatomy
Help us spread the word!
Registration Starts On
Monday, Nov 13th 2017
Class Begins On
February 3, 2018
Tyler Breon
Senior Character Artist

Tyler is an artist with 11+ years in games on titles like God of War, Uncharted, and Gears of War. Currently working at Monolith Productions on Middle Earth: Shadow of War. One of his proudest achievements is creating the mountain-sized titan Cronos in God of War 3.

You can check out his website here.

Course Description

Building on your knowledge from the human anatomy classes this class will not only help you understand animal anatomy but help prepare you for the Creature sculpting class. By understanding how to break complex shapes down into simpler shapes, we can start to learn and understand how to break down all living creatures into more understandable forms. The main objective is to build a foundation of anatomy built on function, form, and flow. By learning this three-step process, students will walk away with a functional understanding of animal anatomy.

Skill Level: Intermediate

Pre-reqs: Knowledge of ZBrush and digital sculpting strongly recommended; course pre-reqs include Anatomy for Production

Course Format

Course Format: Standard
Duration: 5 Weeks
Lecture Type: Pre-recorded
Assignment: Deadlines each week.
Feedback: Individual Recordings
Q&A: Once a week. 

*For classes with fewer than 6 students feedback may be provided during the live Q&A session.

Estimated time for course work: 10-20 hours per week

Course Outline


Creature anatomy overview


Head and neck






Combining anatomy


  • Creature Designer
  • Creature Designer
  • Concept Artist
  • Game Character Artists
  • Illustrator
  • Visual Effects Artists
  • Visual Development Artist