The aim of this course is to expose you to all of the things that you need in order to be successful in a professional work environment as a 3d modeler. During this class, you're going to learn how to streamline yourself to be a fast, efficient and effective Character Artist. One of the core issues that junior artists face when working at a large company is learning how to acclimate to the studio environment. This course will teach you what the expectations are for production modeling and what it’s like to work in a production team.
Prerequisites: A basic knowledge of Maya and some Zbrush and Substance Painter knowledge recommended
Course Format: Standard
Duration: 5 Weeks
Lecture Type: Pre-recorded
Assignment: Deadlines each week.
Feedback: Individual Recordings
Q&A: Once a week.
*For classes with less than 6 students feedback may be provided during the live Q&A session.
Essence of Design
Being an efficient artist
Technical best practices
Presenting your work