During this class students will get to experience the environment pipeline creation from start to finish. Going from initial idea, block in phase, asset creation, lighting and presentation. This will allow them to familiarize themselves with all the software packages that are used during production. The goal of the class will be to create several high quality assets that will come together to create one cohesive scene that is well presented.
Software covered in this class:
-Maya, Marmoset Viewer, Substance Designer, Substance Painter, Zbrush.